[ge-talk] paper and ergonomic UI
Ari Haviv
arielbhaviv at gmail.com
Mon Jan 29 04:41:09 EST 2007
There's no question it's easier to read something that's printed on
white paper vs the white that you get on a computer screen. Computer
white is simple. Paper on the other hand has texture-zoom in to see
the fibers. It is the texture that hooks your eyes in and makes it
easier to read. We are used to seeing things with texture instead of
simple solid colors!
So my idea of a future UI would be to replace white color 0000 with
some sort of paper simulation for all text based apps including web
browsers.
This will probably be more feasible with the GPU based desktop. And
you know, it's funny how we now have 3 OS's with this idea and they
are all competing to show how much distracting eye candy they can
throw. What about making things easier to use so that people can get
more work done? It's just marketing and I think once everything gets
over the "look at me" phase, they'll just turn off the special
effects.
My philosophy is for the ergonomic UI. It's about balance. Too "cool"
and you're distracted from your work (especially if you work with
color) Too relaxing and you fall asleep. No sharp corners and no
jiggly blobs (like mac scroll bars)
The other OS's like artificial high tech materials such as plastic,
glass and metal. My ideal OS would probably look like polished white,
black and sandstone. Stone has that natural texture that's easy on the
eye and it's enduring. It's not going to go away unlike the fashion of
the day.
More information about the glasselevator-talk
mailing list